What it costs
Play the first three holes free, as often as you like. A full round is $1.00. Unlimited rounds are $1.95 a month.
Three-hole taster
Free
Holes 1 to 3 of Lanternwood, as often as you like. No account. Every club, every way to play, and practice on any of the three.
A round
$1.00 / round
All nine holes, checked and saved with your scorecard and statistics. One round credit is used when you reach the fourth tee, never before, and credits do not expire.
Or five rounds for $5.00 in one payment.
Paid once with PayPal.
Play as much as you like
Unlimited
$1.95 / month
The Clubhouse Pass: every round, every day, and the Daily Round whenever you want it. Renews monthly until you cancel, and cancelling takes one click.
Or $19.50 a year, which is two months less than twelve monthly payments (12 x $1.95 = $23.40).
Paid with PayPal.
To buy rounds or a pass you need an account, so we know whose rounds they are. The account itself costs nothing. Create an account or sign in.
What a paid round has
- The whole course. All nine holes of Lanternwood, from the first tee to the last green, with its own pins, tees, wind and time of day. The free taster stops after the third.
- A saved scorecard. The round is checked on our side and saved to your account with the full scorecard and its statistics: fairways hit, greens in regulation, putts, penalties, longest drive and longest putt holed. The finished card comes with a picture of your round to keep.
- Game handicap. A number worked out from your own recent saved rounds, with a chart of how it has moved. It is for this game only and cannot be used at any real course.
- The Daily Round. Every day one set of pin positions, tee positions and wind on Lanternwood, the same for every player, with your own Daily Round streak. Any paid round can be played as the Daily Round.
It is the same for a round bought on its own and for a round played on the Clubhouse Pass.
What money never buys
- No better clubs, no extra distance and no easier ball flight. Everyone has the same clubs and the same physics.
- No do-overs and no score advantage of any kind.
- Nothing physical is sent to you.
- There are no ads for anyone, so there are none to remove.
- Round credits are not money: they cannot be traded, given away or cashed out, and they have no use outside this game.
No wagers, no entry fees and no prizes of any value.
Round credits, in plain words
- One credit is one full round. It is used when your round passes the third hole, whether you then finish the round or leave it.
- Holes 1 to 3 are free every time, so a game that will not load on your device never costs you anything.
- If a paid round cannot be saved because of a fault on our side (for example the game is updated while you are playing), the credit goes back on your account by itself.
- Five rounds for $5.00 is the same price per round, paid in one go.
Cancelling and refunds
Account, then "Cancel my pass": one confirm screen, the PayPal subscription is cancelled, no further payments are taken, and the pass keeps working until the end of the period you paid for. You can also cancel in PayPal under Automatic payments. Any charge, for a pass or for rounds, is refunded if you ask within 7 days of that charge (weldon@weldonpc.com). Your saved rounds are kept when a pass ends. Terms (draft).